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Tuesday, March 26, 2013

++++INLOADING DATAFILE 031++++ Defiler WIP Shots

Ok here are some pics of what I've been working on for the last week or so. As you can see the conversion has advanced quite a bit since the initial concept shots last post. My desire to make the defiler more dynamically posed and to have the "IT'Z ALIVE!!!" Effect is coming along well. I've also been working to make the lower "thorax" section of the model larger to help accommodate the enlarged "turret".

So now onto the pics!

So the head is a mash up of a defiler demonic head, the techno head, a minotaur's head, and a LOT of horns from beastmen. Still a bit of work to be done melding it with the neck fully.  The Daemon in him is a servant of Slaneesh named Rhymnocerous; his claws are fast the guns are on his back and he's horny, HE'S HORNY!!!

Thursday, March 14, 2013

++++INLOADING DATAFILE 030++++ Where do we stand, where do we go 2 (Also Defilers)

Alright so it's been over 6 months since I've been active here, I've been busy with work and with getting settled into my new role and unit with the national guard. I left the terrible gym I used to work for and now I'm working for Boston Sports Club, a relatively high end place where I actually am paid decently for my work.

But enough of that boring crap, you people are here for one thing one thing only: miniatures.

So the last few months have seen a slow uptick in my conversion work, so there are lots of things to show. To start things off today I want show the current in progress shots of my new Chaos Defiler conversion.

I don't know about you but I've always found the current defiler model to be extraordinarily static and dull, which is sad because its a great concept it's just hampered by the casting technology that gw had back in the early 2000s.

So I approached this conversion with two goals in mind:
1. Make the model more dynamic so it seems truly "possessed".
2. Make it seem like it belongs standing next to the newer daemon engine models.

To make the model look more like it belongs next to the newer daemon engines I decided to make it less "upright" and more hunched over and menacing. To do this I have lenghened the turret by adding a seperate power plant section behind the traditional turret and I've built a "neck".

So this is where I stand so far. I had intended to use the thunder fire cannon as just the base for the battle cannon with a more traditional barrel, but it looks so badass this way that I'm tempted to leave it as is. Thoughts?